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Gossip's Talent

{1}{U}

Enchantment — Class

BLBBloomburrow#51uncommon
Finishes
Nonfoil · Foil
Border
black
Frame
2015
Illustrator
Andrea Sipl
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal
(Gain the next level as a sorcery to add its ability.) Whenever a creature you control enters, surveil 1. {1}{U}: Level 2 Whenever you attack, target attacking creature with power 3 or less can't be blocked this turn. {3}{U}: Level 3 Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield under its owner's control.
Plays as:
Attack TriggerCombat Damage TriggerETB PayoffFlicker PermanentSelf MillToken Payoff
Market · per finishtrend updated 5h ago · prices as of Oct 15, 2026
$0.08 low$0.00 gap
$0.10 low-$0.10 gap
Cheapest playable copy$0.31· across 1 printing· you're viewing it

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.31+10.7%30D
30D range$0.23to$0.40Since Jul 2024:H $1.69L $0.06
Foil$0.33-2.9%30D1.06× nonfoil
30D range$0.33to$0.39Since Jul 2024:H $0.86L $0.12

Other printings

1 totalCompare all printings

Found in

5 productsRounded odds
  • Bloomburrow MTGO Redemption

    Box Set · —

    Nonfoil 1+ copiesFoil —
  • Bloomburrow Collector Booster Pack

    Booster Pack · $129.46

    Nonfoil —Foil under 10%
  • Bloomburrow Play Booster Pack

    Booster Pack · $8.04

    Nonfoil under 10%Foil under 1%
  • Bloomburrow Value Booster

    Booster Pack · —

    Nonfoil under 10%Foil under 1%
  • Bloomburrow Collector Booster Sample Pack

    Booster Pack · $12.45

    Nonfoil —Foil under 10%

Combos

Rulings

11 · latest Jul 26, 2024
  • WotCJul 26, 2024

    Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

  • WotCJul 26, 2024

    Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

  • WotCJul 26, 2024

    Gaining a level is a normal activated ability. It uses the stack and can be responded to.

  • WotCJul 26, 2024

    Gaining a level won't remove abilities that a Class had at a previous level.

  • WotCJul 26, 2024

    Gossip's Talent's level 3 class ability triggers once for each creature you control that deals combat damage to a player during that combat damage step. You choose the order those triggers are put onto the stack. They resolve one at a time; when one resolves, you choose whether or not to exile the appropriate creature.

  • WotCJul 26, 2024

    If a token is exiled this way, it will cease to exist and won't return to the battlefield.

  • WotCJul 26, 2024

    If the target creature's power is increased to 4 or greater after Gossip's Talent's level 2 class ability triggers but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 4 or greater after the ability resolves, it still can't be blocked that turn.

  • WotCJul 26, 2024

    If you choose to exile a creature with double strike when Gossip's Talent's level 3 class ability resolves, it won't be an attacking creature anymore when it returns to the battlefield, and it won't deal combat damage during the regular combat damage step.

  • WotCJul 26, 2024

    Once the exiled permanent returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.

  • WotCJul 26, 2024

    There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

  • WotCJul 26, 2024

    You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.