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Might of the Meek

{R}

Instant

BLBBloomburrow#144common

"Fear is unavoidable. You can run from it with your tail between your legs, or charge it head on with sword in hand. I prefer the latter." —Rho, veteran hero

Finishes
Nonfoil · Foil
Border
black
Frame
2015
Pull rate
about 1 per booster–1 in 351
Illustrator
Danny Schwartz
Found in
Bloomburrow MTGO Redemption · Bloomburrow Play Booster Pack · 2 more
Printings1EDHREC rank#3,796
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal
Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse. Draw a card.
Plays as:
Combat Trick
Market · per finishspark updated 24h ago · prices as of 2026-08-30
Nonfoil+40.9%
$0.31
$0.01 low-$0.01 gapTCGplayer
Foil-15.8%
$0.32
$0.06 low-$0.02 gapTCGplayer
Cheapest playable copy$0.31· across 1 printing· you're viewing it

Rulings

1 · latest Jul 26, 2024
  • WotCJul 26, 2024

    If the target creature is an illegal target as Might of the Meek tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.