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Memory Vessel

{3}{R}{R}

Artifact

BIGThe Big Score#78mythic
Extended Art
Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
~1 in 201–519
Illustrator
Diego Gisbert
Found in
Outlaws of Thunder Junction Collector Booster Pack
Printings3Combos1EDHREC rank#15,621
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
{T}, Exile this artifact: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play cards from their hand. Activate only as a sorcery.
Market · per finishspark updated 3h ago · prices as of 2026-08-30
Nonfoil+6.1%
$0.52
$0.25 low$0.15 gapTCGplayer
Foil+4.8%
$0.65
$0.34 low$0.19 gapTCGplayer
Cheapest playable copy$0.34· across 3 printings· view the cheapest printing ›

Rulings

3 · latest Apr 12, 2024
  • WotCApr 12, 2024

    Memory Vessel has received a minor update to its Oracle text to clarify that players can play only cards they exiled from their library during the effect of the activated ability, not the Memory Vessel that was exiled to activate the ability.

  • WotCApr 12, 2024

    Players may still play cards from zones other than their hand if something would allow them to do so.

  • WotCApr 12, 2024

    Players pay all costs and follow all normal timing rules for cards played from exile with Memory Vessel's ability. For example, if an exiled card is a land card, its owner may play it only during their main phase while the stack is empty.