A-Cloister Gargoyle

afrAdventures in the Forgotten Realms#A-7uncommon
{1}{W}
Legal in 3 of 23 formats
Price today · this printing
Nonfoil
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Card text & rulings

Oracle text

Artifact Creature — Gargoyle

When Cloister Gargoyle enters, venture into the dungeon. (Enter the first room or advance to the next room.)

As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.

P/T0/3
Ability breakdown
Abilities
TriggeredWhen Cloister Gargoyle enters, venture into the dungeon. (Enter the first room or advance to the next room.)
StaticAs long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.

Combos

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Where you can play it
brawl
Legal to play
All formats
Format legality
AlchemyNot legal
BrawlLegal
CommanderNot legal
competitivebrawlLegal
DuelNot legal
Future StandardNot legal
GladiatorNot legal
HistoricLegal
LegacyNot legal
ModernNot legal
OathbreakerNot legal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageNot legal
Flavor & art
Illustrated by
Mark Zug
Reference & exit links
Card details
Artist
Mark Zug
Frame
2015
Language
EN
Border
black
Security stamp
arena
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