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Skullbriar, the Walking Grave

2x2Double Masters 2022#540rare
{B}{G}
Treatments
Etched
Market price · TCGplayer
updated 2026-06-22
Etched$17.60
Low $17.60Mid $19.99Buylist
All finishes · 30d
updated 9h ago
Etched$17.60 -2.1%
Card details
Artist
Nils Hamm
Frame
legendary, inverted, etched
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Oracle text

Legendary Creature — Zombie Elemental

Haste

Whenever Skullbriar deals combat damage to a player, put a +1/+1 counter on it.

Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

P/T1/1
Abilities
Haste
TriggeredWhenever Skullbriar deals combat damage to a player, put a +1/+1 counter on it.
StaticCounters remain on Skullbriar as it moves to any zone other than a player's hand or library.
Plays as
Combat Damage Trigger
Flavor & art
Illustrated by
Nils Hamm
Rulings
  • WotCSep 22, 2011

    Counters that adjust power and/or toughness affect Skullbriar's power and/or toughness in zones other than the battlefield. For example, a Skullbriar in the command zone with a +1/+1 counter on it will be 2/2.

  • WotCSep 22, 2011

    Effects that last "for as long as that creature has a [kind of] counter on it," such as Aven Mimeomancer's, stop applying to Skullbriar once it leaves the battlefield. Even though Skullbriar retains the counters, it becomes a new object with no relation to its last existence in its previous zone.

  • WotCSep 22, 2011

    If a card becomes a copy of Skullbriar, counters will remain on that card when it leaves the battlefield (unless it goes to your hand or library). Once it does so, it stops being a copy of Skullbriar, so those counters will cease to exist when that card next changes zones.

  • WotCSep 22, 2011

    Skullbriar retains all counters, not just +1/+1 counters.

  • WotCSep 22, 2011

    Skullbriar will get one +1/+1 counter each time it deals combat damage to a player (including you if its combat damage gets redirected), regardless of how much damage is dealt.

  • WotCSep 22, 2011

    Skullbriar's last ability only works if it has that ability in the zone it's moving from. For example, with Yixlid Jailer ("Cards in graveyards lose all abilities") on the battlefield, a Skullbriar with a counter on it in a graveyard loses that counter when it's put onto the battlefield. Conversely, that Skullbriar moving from the graveyard to the battlefield would retain that counter if Humility ("All creatures lose all abilities and are 1/1") were on the battlefield; if Skullbriar then left the battlefield with Humility still on the battlefield, it would lose the counter.

  • WotCSep 22, 2011

    The counters that remain on Skullbriar as it changes zones aren't "placed" on Skullbriar. Effects like Doubling Season's and Melira, Sylvok Outcast's won't affect those counters.