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March of the Machines

10eTenth Edition#91rare
{3}{U}
Market price · TCGplayer
updated 2026-06-21
Nonfoil$3.22
Low $0.46Mid $1.75Buylist
All finishes · 30d
updated 20h ago
Nonfoil$3.22 +7.7%
Card details
Artist
Ben Thompson
Frame
2003
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Oracle text

Enchantment

Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)

Abilities
StaticEach noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)
Plays as
Artifact Animator
Flavor & art
Illustrated by
Ben Thompson
Rulings
  • WotCOct 1, 2009

    A noncreature permanent that turns into a creature is subject to the "summoning sickness" rule: It can only attack, and its {T} abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.

  • WotCJul 15, 2007

    If a noncreature artifact becomes an artifact creature this way and then another effect animates it, the new effect overrides March of the Machines's effect. For example, Chimeric Staff is a 4/4 creature while March of the Machines is on the battlefield. If you activate Chimeric Staff's ability and choose X = 5, Chimeric Staff will be a 5/5 artifact creature for the rest of the turn.

  • WotCDec 1, 2004

    Each artifact land has a mana value of 0. March of the Machines makes them 0/0 creatures, which are put into the graveyard as a state-based action.

  • WotCDec 1, 2004

    If a noncreature artifact is also another card type, such as enchantment or land, it will retain those types in addition to being an artifact creature.

  • WotCDec 1, 2004

    If an Equipment becomes a creature, it can no longer equip a creature. If it's currently attached to a creature, it becomes unattached (but remains on the battlefield). You can activate the Equipment's equip ability, but it won't do anything.