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Spawning Pool

Land

10ETenth Edition#358uncommon
Finishes
Nonfoil
Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 41
Illustrator
Nils Hamm
Found in
Tenth Edition MTGO Redemption · Tenth Edition Booster Pack
Printings4EDHREC rank#14,537
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
This land enters tapped. {T}: Add {B}. {1}{B}: This land becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Plays as:
Creature LandRegeneration
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil-7.0%
$0.40
$0.20 low$0.17 gapTCGplayer
Cheapest playable copy$0.36· across 4 printings· view the cheapest printing ›

Rulings

2 · latest Oct 1, 2009
  • WotCOct 1, 2009

    Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.

  • WotCAug 1, 2008

    A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.