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Windreader Sphinx

Jumpstart (JMP)

{5}{U}{U}

Creature — Sphinx

Flying Whenever a creature with flying attacks, you may draw a card.
Plays as
Card DrawAttack Trigger
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

6 printings · from $0.26

Foundations Jumpstart
2024#391In products
Starter Commander Decks
2022#64CheapestIn products
Jumpstart
2020#194In products
Core Set 2019
2018#84In products
Core Set 2019 Promos
2018#84sIn products
Magic 2014
2013#81In products

Rulings

3 · latest Jul 13, 2018
  • WotCJul 13, 2018

    It doesn't matter who controls the creature with flying or which player or planeswalker that creature is attacking. Windreader Sphinx's controller is the player who may draw a card.

  • WotCJul 13, 2018

    The creature must have flying immediately after being declared as an attacking creature in order for Windreader Sphinx's ability to trigger. For example, attacking with Kitesail Corsair will cause the ability to trigger, and attacking with Pegasus Courser and a creature without flying will cause the ability to trigger only once.

  • WotCJul 13, 2018

    Windreader Sphinx's ability will trigger when it itself attacks.