Skip to content

Winding Canyons

Land

{T}: Add {C}. {2}, {T}: You may cast creature spells this turn as though they had flash.
Plays as:
Utility Land
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Used in 13 known combosEDHREC #7,530Played in Under 1% of all cEDH decks

Printings
1
Price
$36.37
Reserved List

Versions

1 printing · from $36.37

In products
Weatherlight
1997#167CheapestIn products

Rulings

1 · latest Apr 1, 2008
  • WotCApr 1, 2008

    The ability isn’t limited to creature cards in your hand. If an effect allows you to cast creature cards from some other zone, then Winding Canyons will allow you to do so as though they had flash.