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Windborne Charge

Conspiracy: Take the Crown (CN2)

{2}{W}{W}

Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

3 printings · from $0.07

The List
2019#CN2-100In products
Conspiracy: Take the Crown
2016#100CheapestIn products
Zendikar
2009#38In products

Rulings

1 · latest Oct 1, 2009
  • WotCOct 1, 2009

    You must target two creatures you control as you cast Windborne Charge. If you can’t (because you control just one creature, perhaps), you can’t cast the spell.