Start free

Wheel of Misfortune

Commander Legends (CMR)

{2}{R}

Sorcery

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Plays as
Card DrawWheel
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Used in 62 known combosEDHREC #1,187

Versions

7 printings · from $7.33

The Zeta Set
2026#70
Full Art
No price yet
The Zeta Set
2026#191
Full Art
No price yet
The Zeta Set
2026#312
Full Art
No price yet
Secret Lair Drop
2025#1959In products
Secret Lair Drop
2023#1300In products
BorderlessFull Art
Commander Legends
2020#211CheapestIn products
Commander Legends
2020#672In products
Extended Art

Rulings

2 · latest Nov 10, 2020
  • WotCNov 10, 2020

    For each player to secretly choose a number, that player should write down their chosen number without showing it to anyone else. Each player then keeps their number secret until all players simultaneously reveal their numbers.

  • WotCNov 10, 2020

    The number of players choosing the highest number doesn't change how much damage is dealt. For example, if the four players in your game reveal 4, 7, 7, and 7, Wheel of Misfortune will deal 7 damage to each of the last three players and those three players will discard their hand and draw seven cards.