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Vibrance

Lorwyn Eclipsed (ECL)

{3}{R/G}{R/G}

Creature — Elemental Incarnation

When this creature enters, if {R}{R} was spent to cast it, this creature deals 3 damage to any target. When this creature enters, if {G}{G} was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life. Evoke {R/G}{R/G}
Plays as
Etb DamageLand TutorPlaneswalker Removal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal

Versions

3 printings · from $2.66

Lorwyn Eclipsed
2026#249CheapestIn products
Lorwyn Eclipsed
2026#295In products
BorderlessFull Art

Rulings

5 · latest Nov 17, 2025
  • WotCNov 17, 2025

    If this spell is copied, the copy will not have had any colors of mana paid for it, no matter what colors were spent on the original spell.

  • WotCNov 17, 2025

    If you pay the evoke cost, you can have the creature's own triggered ability or abilities resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice the creature.

  • WotCNov 17, 2025

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

  • WotCNov 17, 2025

    Vibrance's first and second abilities care about what mana was spent to pay its total cost, not just what mana was spent to pay the hybrid mana symbols in its cost.

  • WotCNov 17, 2025

    Vibrance's first and second abilities check to see if at least two mana of the appropriate colors were spent to pay Vibrance's cost. It doesn't matter if more than two mana of that color was spent; the effect isn't multiplied.