Skip to content

Undead Alchemist

{3}{U}

Creature — Zombie

If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.
Plays as:
Self MillMill FinisherMill PayoffOpponent MillCreature Token Maker
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Used in 1 known comboEDHREC #6,313Played in Under 1% of cEDH decks with blue

Printings
3
Price range
$0.77to$5.73

Versions

3 printings · from $0.77

In products
Secret Lair Drop
2025#836In products
Midnight Hunt Commander
2021#105CheapestIn products

Rulings

2 · latest Sep 22, 2011
  • WotCSep 22, 2011

    If you control multiple Undead Alchemists, the multiple replacement abilities will have no added effect. Combat damage dealt to a player by a Zombie you control will be replaced only once with cards being put into that player's graveyard.

  • WotCSep 22, 2011

    Whenever a creature card is put into an opponent's graveyard from their library, the triggered ability of each Undead Alchemist you control will trigger. The first such ability to resolve will exile that creature card and create a Zombie token. Subsequent abilities won't exile the creature card, but each will create another Zombie token.