Undead Alchemist
Creature — Zombie
If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.Plays as:
Self MillMill FinisherMill PayoffOpponent MillCreature Token Maker
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Used in 1 known comboEDHREC #6,313Played in Under 1% of cEDH decks with blue
- Printings
- 3
- Price range
- $0.77to$5.73
Versions
3 printings · from $0.77
In productsRulings
2 · latest Sep 22, 2011
- WotCSep 22, 2011
If you control multiple Undead Alchemists, the multiple replacement abilities will have no added effect. Combat damage dealt to a player by a Zombie you control will be replaced only once with cards being put into that player's graveyard.
- WotCSep 22, 2011
Whenever a creature card is put into an opponent's graveyard from their library, the triggered ability of each Undead Alchemist you control will trigger. The first such ability to resolve will exile that creature card and create a Zombie token. Subsequent abilities won't exile the creature card, but each will create another Zombie token.


