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Triskaidekaphobia

Innistrad Remastered (INR)

{3}{B}

Enchantment

At the beginning of your upkeep, choose one — • Each player with exactly 13 life loses the game, then each player gains 1 life. • Each player with exactly 13 life loses the game, then each player loses 1 life.
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Used in 1 known comboEDHREC #10,907

Versions

6 printings · from $0.21

Jumpstart 2022
2022#479In products
Masters 25
2018#110CheapestIn products

Rulings

4 · latest Jan 24, 2025
  • WotCJan 24, 2025

    If each player has 13 life as Triskaidekaphobia’s ability resolves, the game ends in a draw.

  • WotCJan 24, 2025

    If you choose Triskaidekaphobia’s second mode and begin to resolve it while an opponent’s life total is 13 and your life total is 1, that opponent will lose the game before you lose 1 life.

  • WotCJan 24, 2025

    In a Two-Headed Giant game, each team with 13 life loses the game, then each player on each team gains or loses 1 life, causing the team’s life total to go up or down by 2.

  • WotCJan 24, 2025

    You choose one of the modes even if no player will lose the game. Players will still gain or lose life as appropriate.