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Tinybones, Trinket Thief

Jumpstart (JMP)

{1}{B}

Legendary Creature — Skeleton Rogue

At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. {4}{B}{B}: Each opponent with no cards in hand loses 10 life.
Plays as
Card DrawLife Outlet
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

3 printings · from $4.20

Secret Lair Drop
2026#2458CheapestIn products
BorderlessFull Art
Secret Lair Drop
2023#1407In products
BorderlessFull Art
Jumpstart
2020#17In products

Rulings

3 · latest Jun 23, 2020
  • WotCJun 23, 2020

    Tinybones checks which opponents have no cards in hand only as its last ability resolves.

  • WotCJun 23, 2020

    Tinybones’s first ability has you draw just one card and lose just 1 life, no matter how many opponents discarded cards and no matter how many cards were discarded beyond the first.

  • WotCJun 23, 2020

    Tinybones’s first ability triggers only if an opponent has discarded a card before the end step begins. If an opponent has more cards in hand than their maximum hand size, they’ll discard during their cleanup step, which is after the end step.