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The Aesir Escape Valhalla

Assassin's Creed (ACR)

{2}{G}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.) I — Exile a permanent card from your graveyard. You gain life equal to its mana value. II — Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card. III — Return this Saga and the exiled card to their owner's hand.
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

1 printing · from $0.30

Assassin's Creed
2024#39CheapestIn products

Rulings

1 · latest Jul 5, 2024
  • WotCJul 5, 2024

    If a card in exile has {X} in its mana cost, X is 0 for the purpose of determining its mana value.