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Tariff

Classic Sixth Edition (6ED)

{1}{W}

Sorcery

Each player sacrifices the creature they control with the greatest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for greatest, that player chooses one.
Plays as
Sacrifice Removal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

2 printings · from $0.50

Classic Sixth Edition
1999#47In products
Weatherlight
1997#28CheapestIn products

Rulings

5 · latest Apr 1, 2008
  • WotCApr 1, 2008

    Although Tariff checks the mana value of the creatures on the battlefield, you need to pay the creature's actual mana cost (including color) to keep it on the battlefield.

  • WotCApr 1, 2008

    First the active player identifies the creature they control with the highest mana cost (and chooses one if there's a tie) and chooses whether to sacrifice it or pay mana. Then each other player in turn order does the same. All creatures sacrificed this way are sacrificed at the same time.

  • WotCOct 4, 2004

    The choice of creatures is made on resolution and not on announcement.

  • WotCOct 4, 2004

    You can use mana abilities during the resolution of this spell if the player decides to pay the mana cost.

  • WotCOct 4, 2004

    You choose whether to pay or not on resolution. If not, then you sacrifice the creature. You can choose to not pay if you control no creatures on resolution.