Take Heart

Jumpstart (JMP)

Take Heart

{W}

Instant

Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
alchemyNot legalbrawlLegalcommanderLegalcompetitivebrawlLegalduelLegalfutureNot legalgladiatorLegalhistoricLegallegacyLegalmodernLegaloathbreakerLegaloldschoolNot legalpauperLegalpaupercommanderLegalpennyLegalpioneerLegalpredhNot legalpremodernNot legalstandardNot legalstandardbrawlNot legaltimelessLegaltlrLegalvintageLegal