Skip to content

Summer Bloom

{1}{G}

Sorcery

You may play up to three additional lands this turn.
CommanderLegalModernBannedStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernBanned
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Used in 12 known combosEDHREC #2,949Played in 1% of cEDH decks with green

Printings
7
Price range
$1.50to$49.53

Versions

7 printings · from $1.50

In products
Ninth Edition
2005#273In products
Ninth Edition
2005#273★In products
Starter 1999
1999#144In products
Classic Sixth Edition
1999#255CheapestIn products
Portal
1997#187In products
Visions
1997#122In products

Rulings

1 · latest Oct 4, 2004
  • WotCOct 4, 2004

    This spell increases the number of lands you can play in a turn. The land cards are played as you would normally play lands.