Skip to content

Spin into Myth

{4}{U}

Instant

Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
Plays as:
Tuck
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

EDHREC #23,791

Printings
3
Price range
$0.13to$0.29

Versions

3 printings · from $0.13

In products
The List
2024#ARC-8CheapestIn products
Archenemy
2010#8In products

Rulings

1 · latest May 1, 2007
  • WotCMay 1, 2007

    The opponent chosen for the fateseal action doesn’t have to be the player who controlled the target creature.