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Sanguine Bond

Commander 2021 (C21)

{3}{B}{B}

Enchantment

Whenever you gain life, target opponent loses that much life.
Plays as
DrainLifegain Payoff
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Used in 26 known combosEDHREC #502

Versions

10 printings · from $4.83

Secret Lair Drop
2024#1799In products
BorderlessFull Art
Wilds of Eldraine: Enchanting Tales
2023#35In products
BorderlessShowcaseFull Art
Commander 2021
2021#153In products
Iconic Masters
2017#107In products
Commander 2017
2017#124In products
Commander 2013
2013#92CheapestIn products
Magic 2014
2013#112In products
Magic 2010
2009#111In products

Rulings

5 · latest Apr 12, 2024
  • WotCApr 12, 2024

    In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase.

  • WotCSep 1, 2023

    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

  • WotCMar 19, 2021

    If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.

  • WotCMar 19, 2021

    If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.

  • WotCOct 1, 2009

    Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.