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Rogue's Passage

Land

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Plays as:
Unblockable GranterUtility LandEvasion Granter
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal

EDHREC #18Played in 1% of all cEDH decks

Printings
39
Price range
$0.35to$53.82

Versions

39 printings · from $0.35

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Rulings

1 · latest Dec 7, 2018
  • WotCDec 7, 2018

    Activating the second ability of Rogue's Passage after a creature has become blocked won't cause that creature to become unblocked.