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Remedy

Dominaria Remastered (DMR)

{1}{W}

Instant

Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Plays as
Protection Spell
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

3 printings · from $0.04

Dominaria Remastered
2023#22CheapestIn products
Classic Sixth Edition
1999#36In products
Visions
1997#17In products

Rulings

4 · latest Dec 8, 2022
  • WotCDec 8, 2022

    If multiple replacement effects apply to a player or permanent being dealt damage, that player or the controller of that permanent chooses the order to apply them, not the controller of the source of damage.

  • WotCDec 8, 2022

    If multiple sources would deal damage to an affected target at once, that target or that target’s controller chooses which source’s damage to prevent for each “shield.”

  • WotCDec 8, 2022

    If some of the targets become illegal, the original division of prevention effects still applies, but the effects that would have been created for illegal targets aren’t created at all.

  • WotCDec 8, 2022

    You divide the prevention effects as you cast Remedy, not as it resolves. Each target must be assigned at least 1 prevention “shield.” You can’t choose more than five targets and assign none to a target.