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Nomad Mythmaker

Tenth Edition (10E)

{2}{W}

Creature — Human Nomad Cleric

{W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Used in 2 known combosEDHREC #13,336

Versions

4 printings · from $2.71

The List
2023#10E-30In products
Tenth Edition
2007#30In products
Tenth Edition
2007#30★In products
Judgment
2002#15CheapestIn products

Rulings

2 · latest Jul 15, 2007
  • WotCJul 15, 2007

    Nomad Mythmaker's ability can target an Aura card in any graveyard, not just yours.

  • WotCOct 4, 2004

    You don't choose which creature the Aura will enter attached to until the ability resolves. You must choose a creature the Aura can legally enchant. (For example, you can't choose a creature with protection from black if the targeted Aura card is black.) If you don't control any creatures that the Aura can enchant, it remains in the graveyard.