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Mistveil Plains

Land — Plains

({T}: Add {W}.) This land enters tapped. {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Plays as:
Utility Land
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Used in 6 known combosEDHREC #2,791Played in Under 1% of cEDH decks with white

Printings
4
Price range
$0.27to$1.28

Versions

4 printings · from $0.27

In products
The List
2024#UMA-247In products

Rulings

2 · latest Dec 7, 2018
  • WotCDec 7, 2018

    A land card that produces white mana, even a Plains, normally has no color.

  • WotCDec 7, 2018

    Once you activate Mistveil Plains's last ability, it doesn't matter if you lose control of some of your white permanents.