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Mirkwood Meditator

The Hobbit (HOB)

{2}{U}

Creature — Elf Druid

Landfall — Whenever a land you control enters, you may have this creature's base power and toughness become 4/2 until end of turn.
Plays as
Landfall
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

1 printing · from $0.06

The Hobbit
2026#48CheapestIn products

Rulings

6 · latest Jun 29, 2026
  • WotCJun 29, 2026

    A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

  • WotCJun 29, 2026

    A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  • WotCJun 29, 2026

    Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Mirkwood Meditator may become lethal if you change its base toughness during that turn.

  • WotCJun 29, 2026

    Effects that modify the power or toughness of Mirkwood Meditator without setting it will apply to its new base power and toughness no matter when they started to take effect. The same is true for counters that change its power and toughness.

  • WotCJun 29, 2026

    The ability of Mirkwood Meditator overwrites any previous effects that set its power and/or toughness to specific values. Other effects that set these characteristics to specific values that start to apply after the ability resolves will overwrite that part of the effect.

  • WotCJun 29, 2026

    Whenever a land you control enters, each landfall ability of permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (as a result, you can have those abilities resolve in the order of your choosing).