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Midnight Clock

Outlaws of Thunder Junction Commander (OTC)

{2}{U}

Artifact

{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Plays as
Card DrawMana Rock
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

13 printings · from $0.36

Secret Lair Drop
2025#2217In products
BorderlessFull Art
Aetherdrift Commander
2025#79In products
Modern Horizons 3 Commander
2024#189In products
Ripple Foil
New Capenna Commander
2022#226CheapestIn products
Crimson Vow Commander
2021#108In products
The List
2021#ELD-54In products
Throne of Eldraine
2019#346In products
Extended Art

Rulings

4 · latest Oct 4, 2019
  • WotCOct 4, 2019

    If Midnight Clock leaves the battlefield while its last ability is on the stack, it won't be exiled.

  • WotCOct 4, 2019

    Midnight Clock's first triggered ability triggers at the beginning of each upkeep, not just your upkeep. In a Two-Headed Giant game, an ability that triggers at the beginning of each upkeep rather than each player's upkeep triggers only once during each team's upkeep.

  • WotCOct 4, 2019

    Midnight Clock's last ability triggers after one or more counters are put onto it if it had fewer than twelve counters on it before those counters were put on it and it has twelve or more counters on it after.

  • WotCOct 4, 2019

    You can activate Midnight Clock's mana ability to pay the cost of its second ability.