Mass Mutiny
Outlaws of Thunder Junction Commander (OTC)
Sorcery
For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Versions
5 printings · from $0.41
Rulings
4 · latest Jun 1, 2012
- WotCJun 1, 2012
Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it. However, if you gain control of a creature enchanted by an Aura with umbra armor and that creature would be destroyed that turn, instead the Aura will be destroyed and the creature will survive.
- WotCJun 1, 2012
Mass Mutiny can target untapped creatures.
- WotCJun 1, 2012
The phrase "up to one" was inadvertently omitted from Mass Mutiny's rules text. The card has received errata to correct this.
- WotCJun 1, 2012
You can cast Mass Mutiny even if an opponent doesn't control any creatures. You simply won't choose a target for that opponent.




