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Marauding Blight-Priest

Foundations (FDN)

{2}{B}

Creature — Vampire Cleric

Whenever you gain life, each opponent loses 1 life.
Plays as
Lifegain Payoff
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal

Used in 2 known combosEDHREC #1,113

Versions

3 printings · from $0.19

Foundations
2024#178In products
Jumpstart 2022
2022#439CheapestIn products
Zendikar Rising
2020#112In products

Rulings

4 · latest Nov 8, 2024
  • WotCNov 8, 2024

    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Marauding Blight-Priest's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

  • WotCNov 8, 2024

    If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Marauding Blight-Priest's ability will trigger only once.

  • WotCNov 8, 2024

    In a Two-Headed Giant game, life gained by your teammate won't cause Marauding Blight-Priest's ability to trigger, even though it caused your team's life total to increase.

  • WotCNov 8, 2024

    Marauding Blight-Priest's ability triggers just once for each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.