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Mana Sculpt

{1}{U}{U}

Instant

Counter target spell. If you control a Wizard, add an amount of {C} equal to the amount of mana spent to cast that spell at the beginning of your next main phase.
Plays as:
Counterspell
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardLegal

EDHREC #3,427Played in Under 1% of cEDH decks with blue

Printings
3
Price range
$0.83to$1.72

Versions

3 printings · from $0.83

In products

Rulings

1 · latest Mar 20, 2026
  • WotCMar 20, 2026

    If the target spell is an illegal target when Mana Sculpt tries to resolve, it won't resolve and none of its effects will happen. You won't add mana at the beginning of your next main phase. If the target is legal but not countered (probably because an effect says that spell can't be countered) and you control a Wizard, you'll still add mana.