Malevolent Hermit // Benevolent Geist

Innistrad: Midnight Hunt (MID)

Malevolent Hermit

{1}{U}

Creature — Human Wizard

{U}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {3}. Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)

Benevolent Geist

Creature — Spirit Wizard

Flying Noncreature spells you control can't be countered. If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
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