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Key to the City

{2}

Artifact

{T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever this artifact becomes untapped, you may pay {2}. If you do, draw a card.
Plays as:
Card DrawUnblockable GranterDiscard OutletEvasion Granter
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

EDHREC #1,332Played in Under 1% of all cEDH decks

Printings
8
Price range
$0.20to$293.50

Versions

8 printings · from $0.20

In products

Rulings

4 · latest Sep 20, 2016
  • WotCSep 20, 2016

    Activating Key to the City's ability targeting a creature that has already been blocked won't cause it to become unblocked.

  • WotCSep 20, 2016

    Key to the City's last ability triggers during your untap step, but it's put onto the stack at the same time as abilities that trigger at the beginning of your upkeep step. Even though Key to the City's ability triggered first, you may order it before or after other abilities you control that are put onto the stack at this time.

  • WotCSep 20, 2016

    You can activate Key to the City's first ability without targeting any creature.

  • WotCSep 20, 2016

    You can pay {2} only once each time Key to the City's triggered ability resolves. You can't pay more to draw additional cards.