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Ivory Guardians

Masters Edition III (ME3)

{4}{W}{W}

Creature — Giant Cleric

Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

4 printings · from $0.14

Fifth Edition
1997#40CheapestIn products
Chronicles
1995#8In products
Legends
1994#23In products

Rulings

3 · latest Oct 1, 2009
  • WotCOct 1, 2009

    Each ability applies a maximum of once, even if an opponent controls multiple nontoken red permanents or multiple opponents each control a nontoken red permanent.

  • WotCOct 1, 2009

    The abilities from multiple Ivory Guardians are cumulative. For example, if you control two different Ivory Guardians and an opponent controls a nontoken red permanent, each of your Ivory Guardians will be 5/5.

  • WotCOct 1, 2009

    The ability of an Ivory Guardians will affect itself as well as all other creatures named Ivory Guardians (not just the ones you control).