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Inniaz, the Gale Force

Jumpstart (JMP)

{3}{U}{U}

Legendary Creature — Djinn

Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

1 printing · from $0.29

Jumpstart
2020#12CheapestIn products

Rulings

9 · latest Jun 23, 2020
  • WotCJun 23, 2020

    If any player controls no nonland permanents, the player to their left doesn’t gain control of anything.

  • WotCJun 23, 2020

    If you give away a creature you control with flying that attacked, it’s removed from combat. It will still be tapped if it was tapped, so it won’t be able to block.

  • WotCJun 23, 2020

    In a Two-Headed Giant game, Inniaz’s ability ignores who’s on which team. The leftmost player on each team gains control of a teammate’s permanent, and the rightmost player gains one from the opposing team’s leftmost player. If your teammate gains control of an attacking creature this way, it’s still removed from combat.

  • WotCJun 23, 2020

    In a two-player game, you exchange control of two permanents of your choice with your opponent.

  • WotCJun 23, 2020

    Inniaz’s ability resolves before blockers are chosen.

  • WotCJun 23, 2020

    Inniaz’s ability resolves even if some or all of the attacking creatures lose flying or leave combat before it resolves.

  • WotCJun 23, 2020

    Inniaz’s ability triggers just once, no matter how many creatures with flying attack beyond the third.

  • WotCJun 23, 2020

    The control-change effect of Inniaz’s last ability lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Inniaz leaves the battlefield. In a multiplayer game, a player who leaves the game takes back their permanent and gives back the one they took.

  • WotCJun 23, 2020

    You choose the permanents to be blown over to other players while Inniaz’s ability is resolving. No player may take actions between the time you make the choices and the time control changes.