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Hammerheim

Legendary Land

{T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn.
Plays as:
Pacifism
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

EDHREC #9,716Played in 2% of cEDH decks with red

Printings
2
Price range
$14.48to$18.28

Versions

2 printings · from $14.48

In products
Legends
1994#302CheapestIn products

Rulings

2 · latest Oct 1, 2009
  • WotCOct 1, 2009

    Causing a creature to lose landwalk abilities is useful only during the declare attackers step or earlier. Once the declare blockers step begins, it’s too late to block the creature.

  • WotCOct 4, 2004

    This can be used on a creature without landwalking but has no effect.