Essence Flux
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.Plays as:
Counter PlacerFlicker Spell
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal
Commander
CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Used in 104 known combosEDHREC #917Played in 2% of cEDH decks with blue
- Printings
- 4
- Price range
- $1.34to$1.99
Versions
4 printings · from $1.34
In productsRulings
4 · latest Apr 8, 2016
- WotCApr 8, 2016
Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
- WotCApr 8, 2016
Essence Flux checks whether the creature is a Spirit after it has returned from exile.
- WotCApr 8, 2016
If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
- WotCApr 8, 2016
If a double-faced card is exiled, it will return with its front face up.



