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Deathreap Ritual

{2}{B}{G}

Enchantment

Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
Plays as:
Card Draw
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

EDHREC #2,122Played in Under 1% of cEDH decks with black and green

Printings
8
Price range
$0.25to$0.36

Versions

8 printings · from $0.25

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Rulings

2 · latest Aug 7, 2020
  • WotCAug 7, 2020

    If a creature didn't die before a turn's end step begins, Deathreap Ritual's ability doesn't trigger at all. The creature may have died before Deathreap Ritual entered the battlefield, however.

  • WotCAug 7, 2020

    You draw one card when the ability resolves, not one card per creature that died during the turn.