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Cursed Totem

Modern Horizons 2 (MH2)

{2}

Artifact

Activated abilities of creatures can't be activated.
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

4 printings · from $1.58

Modern Horizons 2
2021#295CheapestIn products
Classic Sixth Edition
1999#278In products
Mirage
1996#299In products

Rulings

5 · latest Jun 18, 2021
  • WotCJun 18, 2021

    Activated abilities of noncreature permanents that would make them become creatures (such as a Vehicle's crew ability) can still be activated. Once they become creatures, any abilities they have cannot be activated.

  • WotCJun 18, 2021

    Cursed Totem doesn't stop players from activating abilities of creature cards that aren't on the battlefield, such as cycling or unearth.

  • WotCJun 18, 2021

    Cursed Totem stops players from activating mana abilities of creatures.

  • WotCJun 18, 2021

    Other abilities of creatures, including static abilities and triggered abilities, are unaffected.

  • WotCJun 8, 2016

    Activated abilities contain a colon. They're generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.