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Charix, the Raging Isle

Zendikar Rising (ZNR)

{2}{U}{U}

Legendary Creature — Leviathan Crab

Spells your opponents cast that target Charix cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Plays as
Hate Bear
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

6 printings · from $0.43

Secret Lair Drop
2025#1927In products
BorderlessFull Art
Zendikar Rising Promos
2020#49sIn products
Zendikar Rising
2020#49CheapestIn products
Zendikar Rising
2020#325In products
Extended Art
Zendikar Rising
2020#386In products

Rulings

3 · latest Sep 25, 2020
  • WotCSep 25, 2020

    An opponent's spell that targets Charix more than once costs only {2} more to cast.

  • WotCSep 25, 2020

    Each time you activate Charix's last ability, the value of X for that instance of the ability is determined only as that ability resolves. Once that happens, the size of the power-and-toughness change for that instance of the ability won't change later in the turn, even if the number of Islands you control does change.

  • WotCSep 25, 2020

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases (such as that of Charix), then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.