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Barter in Blood

Jumpstart (JMP)

{2}{B}{B}

Sorcery

Each player sacrifices two creatures of their choice.
Plays as
Sacrifice Removal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

9 printings · from $0.10

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Rulings

3 · latest May 1, 2012
  • WotCMay 1, 2012

    Barter in Blood doesn’t target any creatures and may be cast even if a player controls fewer than two creatures.

  • WotCMay 1, 2012

    If a player controls only one creature, that creature is sacrificed.

  • WotCMay 1, 2012

    The active player chooses which creatures will be sacrificed first, then each other player in turn order does the same. Then all creatures are sacrificed simultaneously.