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Awe for the Guilds

Dragon's Maze (DGM)

{2}{R}

Sorcery

Monocolored creatures can't block this turn.
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

1 printing · from $0.10

Dragon's Maze
2013#31CheapestIn products

Rulings

2 · latest Apr 15, 2013
  • WotCApr 15, 2013

    A monocolored creature is exactly one color. (Colorless creatures aren’t monocolored.)

  • WotCApr 15, 2013

    No monocolored creature will be able to block that turn, including monocolored creatures that enter the battlefield after Awe for the Guilds resolves. A creature that’s monocolored when Awe for the Guilds resolves but somehow becomes multicolored before blockers are declared will be able to block.