Awe for the Guilds
Dragon's Maze (DGM)
Sorcery
Monocolored creatures can't block this turn.Format legality
Constructed
StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal
Commander
CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Versions
1 printing · from $0.10
Rulings
2 · latest Apr 15, 2013
- WotCApr 15, 2013
A monocolored creature is exactly one color. (Colorless creatures aren’t monocolored.)
- WotCApr 15, 2013
No monocolored creature will be able to block that turn, including monocolored creatures that enter the battlefield after Awe for the Guilds resolves. A creature that’s monocolored when Awe for the Guilds resolves but somehow becomes multicolored before blockers are declared will be able to block.
