Assault Formation
Enchantment
Each creature you control assigns combat damage equal to its toughness rather than its power.Plays as:
Pump AbilityDefender Payoff
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
- Printings
- 5
- Price range
- $0.34to$0.52
Versions
5 printings · from $0.34
In productsRulings
2 · latest Nov 17, 2017
- WotCNov 17, 2017
Assault Formation’s first ability doesn’t actually change any creature’s power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, Hunt the Weak won’t cause a creature to fight with its toughness.
- WotCNov 17, 2017
For example, a 2/3 creature will assign 3 combat damage rather than 2.




