Damage Win
Game-ending direct damage and life-drain payoffs that scale large enough to kill from any life total. Torment of Hailfire grinds opponents out three life at a time, Exsanguinate drains each opponent for X while gaining you that much, Fireball splits massive X damage across targets, and Gray Merchant of Asphodel drains based on devotion to black. Distinct from win_condition.combat_win, which closes through pumped attackers rather than spell damage, and overlaps with win_condition.x_spell when the finisher scales on X; this view is specifically about the life-total-zeroing route, while x_spell covers scalable mana sinks regardless of whether they end the game through damage.
Example cards
Also known as
- burn finisher
- drain win
- life total burn
- mass burn
- drain finisher
- life loss win
- x burn
- group drain



