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| NM | LP | MP | HP | DMG | Total | |
|---|---|---|---|---|---|---|
| Nonfoil | ||||||
| Foil | ||||||
| Total |
LangENPaid— avg
Foil premium
1.04×nonfoil → foil
Nonfoil
$1.12
Foil
$1.16
Syr Ginger, the Meal Ender
pwoeWilds of Eldraine Promos#252prare
Treatments
FoilPromo Pack
Market price · TCGplayer
updated 2026-06-21
Nonfoil$1.12
Low $0.75Mid $1.15Buylist —
Foil$1.16
Low $0.89Mid $1.99Buylist —
All finishes · 30d
updated 24h ago
Nonfoil$1.12▲ +1.8%
Foil$1.16▼ -1.7%
All Printings
4 printings across 2 sets
Printings
4 total

Wilds of Eldraine#369
2023 · Michal Ivan
$4.64$6.35

Wilds of Eldraine#252
2023 · Michal Ivan
$1.19$1.45

Wilds of Eldraine Promos#252p
2023 · Michal Ivan
$1.12$1.16

Wilds of Eldraine Promos#252s
2023 · Michal Ivan
$2.22
Card details
- Artist
- Michal Ivan
- Frame
- legendary
- Language
- EN
- Border
- black
- Security stamp
- oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text
Legendary Artifact Creature — Food Knight
Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker.
Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.
,
, Sacrifice Syr Ginger: You gain life equal to its power.
P/T3/1
Abilities
StaticSyr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker.
TriggeredWhenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.
Activated
,
, Sacrifice Syr Ginger: You gain life equal to its power.
Plays as
ScryTreasure Payoff
Flavor & art
Illustrated by
Michal Ivan
Rulings
- WotCSep 1, 2023
For Syr Ginger's last ability, use its power from when it was last on the battlefield to determine how much life is gained. If that power was 0 or less, you gain no life.