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Dance of the Manse

peldThrone of Eldraine Promos#186prare
{X}{W}{U}
Treatments
FoilPromo Pack
Market price · TCGplayer
updated 2026-06-21
Nonfoil$0.81
Low $0.66Mid $1.00Buylist
Foil$0.75
Low $0.61Mid $0.99Buylist
All finishes · 30d
updated 24h ago
Nonfoil$0.81 -2.4%
Foil$0.75 0.0%
Card details
Artist
Yeong-Hao Han
Frame
2015
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Sorcery

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Abilities
SpellReturn up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
Plays as
Enchantment RecursionX Spell
Flavor & art
Illustrated by
Yeong-Hao Han
Rulings
  • WotCOct 4, 2019

    An Equipment that's also a creature can't be attached to anything. You can activate its equip ability, but it won't become attached.

  • WotCOct 4, 2019

    An artifact creature or enchantment creature returned this way will be a 4/4 creature.

  • WotCOct 4, 2019

    If X is 6 or more, the artifacts and/or enchantments enter the battlefield as 4/4 creatures. They don't enter as noncreature permanents and then become creatures.

  • WotCOct 4, 2019

    If a card in a player's graveyard has {X} in its mana cost, that X is considered to be 0.

  • WotCOct 4, 2019

    If another effect causes one of the returned permanents to become a creature and sets its power and toughness as it does so, that creature will have that power and toughness; it won't be 4/4. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle will remain a 4/4 creature if you crew it.