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Colfenor's Plans

lrwLorwyn#106rare
{2}{B}{B}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$0.38
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Foil$3.25
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All Printings

1 printings across 1 sets
Printings

This is the only printing — Lorwyn #106.

Card details
Artist
Darrell Riche
Frame
2003
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Oracle text

Enchantment

When this enchantment enters, exile the top seven cards of your library face down.

You may look at the cards exiled with this enchantment, and you may play lands and cast spells from among those cards.

Skip your draw step.

You can't cast more than one spell each turn.

Abilities
TriggeredWhen this enchantment enters, exile the top seven cards of your library face down.
StaticYou may look at the cards exiled with this enchantment, and you may play lands and cast spells from among those cards.
StaticSkip your draw step.
StaticYou can't cast more than one spell each turn.
Plays as
Cast From ExileRule Of Law
Flavor & art
Illustrated by
Darrell Riche
Rulings
  • WotCApr 15, 2013

    If Colfenor's Plans leaves the battlefield, you can continue to look at cards exiled by it, but you can no longer play them.

  • WotCOct 1, 2007

    If an exiled card has morph, you may cast it face down.

  • WotCOct 1, 2007

    Playing a card exiled with Colfenor's Plans follows all the normal rules for playing that card. You must pay its costs, and you must follow all timing restrictions, for example.

  • WotCOct 1, 2007

    The turn you cast Colfenor's Plans, you have cast (at least) one spell that turn. After it enters and its last ability goes into effect, you can't cast any more spells that turn.