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Excalibur II

finFinal Fantasy#352rare
{1}
Treatments
BorderlessFull ArtFoil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$1.93
Low $0.90Mid $1.94Buylist
Foil$2.79
Low $1.20Mid $2.79Buylist
All finishes · 30d
updated 22h ago
Nonfoil$1.93 -2.0%
Foil$2.79 -0.4%

All Printings

3 printings across 2 sets
Card details
Artist
Karo ARAI
Frame
legendary, inverted
Language
EN
Border
borderless
Security stamp
triangle
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Legendary Artifact — Equipment

Whenever you gain life, put a charge counter on Excalibur II.

Equipped creature gets +1/+1 for each charge counter on Excalibur II.

Equip {3}

Abilities
Equip {3}
TriggeredWhenever you gain life, put a charge counter on Excalibur II.
StaticEquipped creature gets +1/+1 for each charge counter on Excalibur II.
Plays as
Is EquipmentPower Booster
Flavor & art
Illustrated by
Karo ARAI
Rulings
  • WotCJun 6, 2025

    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Excalibur II's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

  • WotCJun 6, 2025

    Excalibur II's first ability triggers just once for each life-gaining event, whether it's 1 life from Al Bhed Salvagers or 3 life from Balamb T-Rexaur.

  • WotCJun 6, 2025

    If the equipped creature is dealt lethal damage at the same time that you gain life, it will die before Excalibur II's first ability would resolve.

  • WotCJun 6, 2025

    If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Excalibur II's first ability triggers only once.

  • WotCJun 6, 2025

    In a Two-Headed Giant game, life gained by your teammate won't cause Excalibur II's first ability to trigger, even though it caused your team's life total to increase.