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Expropriate

cn2Conspiracy: Take the Crown#30mythic
{7}{U}{U}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$14.27
Low $13.99Mid $16.24Buylist
Foil$50.03
Low $40.89Mid $53.78Buylist
All finishes · 30d
updated 18h ago
Nonfoil$14.27 -7.3%
Foil$50.03 0.0%

All Printings

4 printings across 4 sets
Card details
Artist
Zack Stella
Frame
2015
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernNot legal
OathbreakerBanned
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Oracle text

Sorcery

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Abilities
TriggeredCouncil's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Plays as
Extra Turns
Flavor & art
Few things are more valuable than time or money—and Leovold has plenty of both.
Illustrated by
Zack Stella
Rulings
  • WotCSep 20, 2024

    Each player must vote for one of the available options. They can't abstain.

  • WotCSep 20, 2024

    No player votes until Expropriate resolves. Any responses to the spell must be made without knowing the outcome of the vote.

  • WotCSep 20, 2024

    Votes are cast in turn order, and each player will know the votes of players who voted beforehand.

  • WotCAug 23, 2016

    Because the votes are made in turn order, each player will know the votes of players who voted beforehand.

  • WotCAug 23, 2016

    If a creature with an enters-the-battlefield council's dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won't generate an effect.

  • WotCAug 23, 2016

    No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

  • WotCAug 23, 2016

    Players can't do anything between voting and finishing the resolution of the spell or ability that included the vote.

  • WotCAug 23, 2016

    The effects of each council's dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.

  • WotCAug 23, 2016

    Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council's dilemma card adds to the ultimate effect.

  • WotCAug 23, 2016

    You must vote for one of the available options. You can't abstain.