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Hunter's Talent

blbBloomburrow#179uncommon
{1}{G}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-22
Nonfoil$0.31
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Foil$0.40
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All Printings

1 printings across 1 sets
Printings

This is the only printing — Bloomburrow #179.

Card details
Artist
Kisung Koh
Frame
2015
Language
EN
Border
black
Security stamp
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When this Class enters, target creature you control deals damage equal to its power to target creature you don't control.

{1}{G}: Level 2

Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.

{3}{G}: Level 3

At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.

Abilities
Static(Gain the next level as a sorcery to add its ability.)
TriggeredWhen this Class enters, target creature you control deals damage equal to its power to target creature you don't control.
TriggeredWhenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.
TriggeredAt the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
Class{1}{G}: Level 2
Class{3}{G}: Level 3
Plays as
Card DrawAttack TriggerEtb DamageFight Removal
Flavor & art
Illustrated by
Kisung Koh
Rulings
  • WotCJul 26, 2024

    Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

  • WotCJul 26, 2024

    Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

  • WotCJul 26, 2024

    Gaining a level is a normal activated ability. It uses the stack and can be responded to.

  • WotCJul 26, 2024

    Gaining a level won't remove abilities that a Class had at a previous level.

  • WotCJul 26, 2024

    Hunter's Talent's level 3 class ability will trigger only once during your end step, no matter how many creatures you control with power 4 or greater. However, if you don't control a creature with power 4 or greater as your end step begins, the ability won't trigger at all. It's not possible to put a creature with power 4 or greater onto the battlefield or increase a creature's power to 4 or greater during the end step in time to have the ability trigger. If you don't control any creatures with power 4 or greater when the ability resolves, the ability won't do anything.

  • WotCJul 26, 2024

    If either target is illegal as the level 1 class ability resolves, no damage will be dealt. If both targets are illegal, the ability won't resolve at all.

  • WotCJul 26, 2024

    There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

  • WotCJul 26, 2024

    You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.